Education

The use of ICT in the classroom, including the use of games, is changing the nature of learning experiences for young people as well as helping to develop digital literacy skills. Research shows that a close tie to the National Curriculum is essential if any new learning technology is to effectively support learning and teaching; certainly within Scotland there is a myriad of initiatives that schools must align themselves to.

These initiatives are moving more towards the soft skills end of the spectrum, focussing on skills for life, and lifelong learning. The Winning Game and theory fits comfortably within several of these initiatives being driven in Scotland and England and perfectly within Assessment is for Learning, Curriculum for Excellence, Health Promoting Schools and Core Skills .

There is also evidence that The Winning Game would be particularly well suited to sports within the school curriculum. Sports coaches in both schools and Universities have recognised that the game has the potential to be used as part of a blended approach to coaching.

  
  • Winners avoid unnecessary corners by mapping these corners against their given activity and constantly debriefing (by asking "am I trapping myself in a corner?" and "is this a corner?").
  • Winners patiently create opportunities by investing the time to lay the foundations for their success, even if it is boring, tedious or repetitive.
  • Winners maintain self control by reminding themselves that under pressure there is more time than they feel, adhering to T-CUP rules when negative thinking occurs and by being a noble winner.
  • Winners are being thorough by becoming practical perfectionists, striving for perfect results yet going for the best possible ones. They avoid short cuts by being strict and orderly in completing tasks.
  • Winners stick to basics by memorising the fundamental building blocks of their field of activity to overcome any psychological barriers and by not experimenting during critical moments.
  • Winners are aware of faulty tactics by never being afraid to say "Winners make mistakes but they never repeat them", not falling in love with their ideas and through constant debriefing.
  • Winners seize opportunities by acting decisively during critical moments within the available timeframe.
  • Winners stick to proven tactics by resisting any temptation to change a proven method with something new, however creative it may be.
  • Winners are being decisive by moving fast enough between making a decision and actualising it and by quickly prioritising their options against their "corners" to avoid them.
  • Winners maintain their quality of counter pressure by correctly identifying the nature of any one-on-one situation they are involved with and by countering pressure with will power.
  • Winners are managing their time by being continually aware of the available timeframe, prioritising their tasks and splitting large tasks into small chunks whilst committing to any deadlines.
  • Winners maintain momentum by keeping the same level of performance throughout an activity, avoiding complacency and by securing their actual achievements before moving on to their next goal.
 
Distributed under license by THE WINNING GAME LLP (a partnership between Winning Scotland Foundation, TPLD Ltd. and Winning Enterprises (Achievement Oriented Training Systems) Ltd.